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NES
1 Player
Adventure/PlatformerAs you probably already know, movie based games on the Nes usually don't turn out to well. Most people have seen Wayne's World and know that the movie is a comedy. Now I'm no rocket scientist, but basing a video game on a comedy movie isn't such a smart idea. Did THQ pull it off, and make Wayne's World a good game? The answer to that, my friend, is no. Wayne's World could have been a decent game, but it has one too many flaws in it. The games story moves along as you progress in the game, but the story didn't really translate too well. In the movie, Wayne and Garth get a contract from a tv studio to put their show on big network. This evil corporate business man starts to feud with Wayne because they both like the same chick. The game goes through all of this, but if you haven't seen the movie you wouldn't know what was happening. The plot in this game doesn't really matter though, so on with the rest...
Graphics: The graphics are good as far as most Nes games go, but they don't stand up to the graphics in other games that were released in the same time period (the game came out in 1993). Wayne, Garth, and all the enemies are all animated well enough so that you can tell what everything is. The backdrops are also nicely done, and also very colorful. Perhaps the best part of the game, graphically, is the cutscenes. The cutscenes are funny for all the wrong reasons. You won't be laughing at the jokes in them, but at how cheesy they are. Anywho, Wayne and Garth in the cutscenes actually resemble Wayne and Garth from the movie. So kudos to THQ for making the graphics in one of their games decent.
Sound: Wayne's World musical score plain and simply sucks. It's a 4 second tune that just goes on and on. On certain levels it's a different sucky, 4 second tune. Not only that, but if you wanted to actually hear the tune, it would be ruined because the sound effects get in the way of it. The game does have talking in it, which is pretty good for an Nes game, but other than that the music will make you want to play the game less.
Gameplay: Here's where the game really shines...as bright as puke stained carpet. Wayne's World is flawed to the extent that you really don't want to play any more. First off, the hit detection is off. Sometimes an enemy will hit when you don't even touch it. This happens to occur the most while you're in air. So you can probably see how that gets annoying. Also, the enemy patterns are very easy to figure out, so most of your hits will come from problems in the control. The most noticeable problem in the control is the jumping. The ledges are made to look 3D, but the rest of the game isn't. So you'll miss alot of jumps. Luckily you can probably make it to level 4 by figuring out the enemy patterns, but when you get there you'll really start to notice the extremely difficult jumps.
Frustration: Most of the frustration in this game comes the difficult jumps. If you dedicate some of your time to playing Wayne's World, you shouldn't have too much trouble beating it. After all, the game doesn't get hard until about level 4. You probably won't find yourself dedicating any of your time to playing Wayne's World, so you shouldn't worry about getting too frustrated.
......BOTTOM LINE: Wayne's World can provide about 30 minutes of fun before you decide to turn it off, which is more than some games, but not many. THQ never really has made any good games, so its no surprise Wayne's World isn't that great. Wayne's World doesn't take the cake as the worst THQ game, but it is bad enough too save your money and buy a different game. Lucky for all of us, Wayne's World is quite hard to find, so you shouldn't have too much trouble avoiding it.
-lynx561

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