::Walkthrough::

Quick
Summary: This level is not that hard at all if
you take your time. The main obstacles are the spiked
gears. A new enemy, drop claw, makes its first
appearance, too.










The beginning is just a drop from one
platform to another. However, mid-way through it gets
tricky with a mobile mine, a deadshot, drop claw, and
a mobile tracker spread out on two platforms.
Simply jump down to the first, setting
off the mine, then quickly punch the dropped
"claws" that come your way.
At the bottom you will now be on a
moving conveyor belt. Go to the right from here.



Time the heatwave's fire then take him
out.
On the next conveyor belt it would be
wise to do one thing and one thing alone.... RUN!!
When
you reach the end, jump down positioning yourself at
the middle of the side gears. (You should have a safe
fall.) Move on, this time, to the left path.
(You may choose to continue to fall
down. This way has two dead shots and at the end you
have to jump up platforms while avoiding a drop claw
that is positioned directly above you - an almost
impossible feat to miss receiving a hit. You will end
up at the same place no matter which route you take,
the one I will describe is just a bit little
easier/faster.)


Take out the mobile tracker here and
then run for cover from the two drop claws.

Fall down, once again, positioning
yourself in the middle of the gears. The rest of the
way is pretty much self-explanatory.
Follow the below animated guide to see
the last part of the level visually.
